Havok plugin dispose() returns error

Hello, I tried disposing the Havok plugin because I thought it was causing VRAM leak in my application, but am unable to do so. Even when the scene is empty with no meshes, it still returns error.

I figure this might not be the intended behavior, so if anyone can shine more light into this, it would be much appreciated!



@Cedric is in vacation at the moment but will have a look soon.

It looks like a bug. I’ll take care of that this week.

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