OS: Windows 10
Browser: Chromium and Firefox
Playground: https://playground.babylonjs.com/#112FXI#2
Desc: I’m trying to drag a mesh with physics enabled with constraint, to make dragging more natural, but when the mesh VASE_CYL_VASE_CYL_CERAMIC_0
being clicked, it flies out.
Video:
I think it’s due to a miscalculation of the position due to scaling (yours or babylonjs’).
After resetting the model scaling it behaves normally. Here is an example of pg.
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