Another question now, can you make a ground “thick” (add depth); if I add depth to that cloth, will it be cooler? i.e. will light scatter around inside it in weird an interesting ways (if I play with the transparency, transluscency, etc.)?
We’re getting into some real nuance here.
I bring this up bc I’m chasing something. I went to LA once and had two experiences. In one, I was in a warehouse for a VR party downtown. This was before VR was popular. And someone loaded me into an experience where there was a shining metallic cloth. It was floating around the space, you could form and deform it with the vive controllers and it would float off glistening and sparkling.
Another time I went to LA, also earlier on, someone loaded me into a vr experience where I was in front of a monumental painting; it was a little bit like the experience in dark souls (Dark Souls - Peculiar Doll Location (Key to Painted World of Ariamis) - YouTube). You didn’t fall into the paining, but you could dip your head into the painting (bc the painting was very thick). And, it was coated in this kind of tranluscent layer, so light from the outside and the light/color in the painting fused in weird ways on the painting’s surface.
Both of these experiences were quite ‘mesmerizing’; I guess many years layer, I’m trying to reproduce these phenomena, in different ways.