I have the following playground with an imported chair and generated box.
The hemi-light effects each differently. I can’t see any shading on the chair.
We are having the same issue with imported obj blocks in our application.
What are we missing?
I know the obj file does not have any normals. The normals I get back are all y-up (0,1,0).
Exported from 3D Builder
mtllib box.mtl
o Object.1
v -506.154510 -506.180054 1012.309021
v 506.154510 -506.180054 1012.309021
v -506.154510 506.179688 1012.309021
v 506.154510 506.179688 0.000000
v -506.154510 -506.180054 0.000000
v -506.154510 506.179688 0.000000
v 506.154510 -506.180054 0.000000
v 506.154510 506.179688 1012.309021
usemtl Regular_0
f 1 2 3
f 4 5 6
f 5 4 7
f 8 3 2
f 5 7 2
f 5 3 6
f 8 2 7
f 6 3 8
f 5 1 3
f 7 4 8
f 2 1 5
f 8 4 6