Highest possible FPS

General question, is there a limit to the amount of times engine.runRenderLoop will execute per second? That is, is there a limit to how high the fps of a BabylonJS program will go? Or will it keep increasing as long as there are resources to do so?

hello @Steven_Shoes
Here’s a link to something similar to what I’ve asked in the past. The maximum check I measured was 165hz (maximum in my environment)

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