How multiple textures are imported in this playground how multiple textures are impoted and how can we export multiple textures like this

this is part of the glTF specs:

glTF/ at main · KhronosGroup/glTF · GitHub

Your glTF exporter needs to support it.

can we do this through with the help of blender, if not from blender then through which software we can do that

@bghgary knows best :slight_smile:

Khronos is working on tooling/documentation for this, but the glTF extension in question is KHR_materials_variants. If you search for that, you’ll find this:

takahirox/glTF-Blender-IO-materials-variants: Blender3D addon for glTF KHR_materials_variants extension (

Which seems to do what you want. I’ve never tried this myself though.


This is helpful for us as well. Thanks for sharing @bghgary!

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