How to increment a value by whole units in the inspector?

YOu can change values in the Inspector of the Debug Layer, example position Y.

I dont know if there is a trick for this, the default increment for a value in the inspector is by 0.001 units(why tough?). Since I think is more handy to increment by 1 or 0.1, I wonder if there is a way to do this?


well we had to choose one unit :wink: But you can enter the value manually anyway

well …weird choice :slight_smile:

not that much. Most of the worlds are normalized (contain in a 1x1x1 box) to help for precision. so 0.001 is not that weird