pg: Babylon.js Playground
Hey~All, I did some simple effects. If I want to get close to this effect, what do I need to do?
I mean, some places should be dark.
You should be able to achieve a similar look with both a reflection probe and some pbr materials Reflection Probes | Babylon.js Documentation
Hello!
Textures can be of great help to achieving a similar effect. I found this one searching around:
(3D Textures is an amazing source for PBR Materials, highly recommend it!)
Besides using those textures, another important property in PBR Materials to achieve a glass-like effect would be Refraction: Mastering PBR Materials | Babylon.js Documentation
You can play around with textures and values until you are satisfied 
I tried messing around with that texture pack I linked earlier and got this result:
I also tried without textures (except for reflection and refraction textures), but I think the textured one looks closer to the intended effect.
Code is here if you want to check it out: Babylon Template
Thanks for update and quick reply, its work for me.

