How to split an elevated mesh vertex using a non elevated vertex data. Basically I need to split a mesh bounding area which is inside a path vertex.
You want to split a mesh in two: vertices that are inside an area and vertices that are outside? Like this?
Hello, apologies for not answering earlier. But the easiest way would be to iterate over the mesh’s edges, as one edge could have a vertex inside the area and one outside it, so you’d have to split the edge in two. There are a few data structures that help iterate over edges, like the Half-Edge structure: Half-Edge Data Structures (jerryyin.info)