hi all, i need create 3d Font ,meshWrite looks good,but can not write japanese, should i need create custom font conversion js file ?
Considering the way how fonts and glyphs are done you do may need to write some custom function to convert your font into meshes - like at Extensions/meshwriter.js at master · BabylonJS/Extensions · GitHub
Meanwhile there are no problems with Japanese at GUI level - https://jsfiddle.net/3ph9m0cx/
thanks!
Out of curiosity, I modified your fiddle to accommodate variable framerates. And used scene observables to update the square. Link
Thanks for the information keep sharing this type of information.