kzhsw
1
Version: 8.0.1
Engine: WebGL2
Playground:
Clones:
Instances:
Thin instances:
Expected:
All these 3 playground shows the same result
Actual:
Clones:
Instances:
Thin instances:
Other note:
Not sure if this should be in Bugs, so feel free to move it.
Seems to be a mission for @MiiBond the brillant mind behind ibl shadows.
This PR will fix the problem:
1 Like
kzhsw
7
Version: 8.0.2
Mesh with instances or thin instances rendered heavy noise even camera stays still, is this something expected?

No, itβs not expected, we are currently working on it
.
cc @MiiBond.