Introducing Inspector v2

Hey everyone - wanted to share a couple recent updates in response to feedback in this thread:

  • Scene explorer entities now have colored icons, similar to Inspector v1. @Tumble-wd, @Panuchka
  • When there is only one pane in one of the left/right/top/bottom quadrants and therefore no tab bar with icons, the pane icon is displayed in the header. @Panuchka

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@samuelgirardin this is now fixed, thanks again for catching this and letting us know!

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@Fenk I decided to just change the controls for morph targets so the range is not constrained to the range 0-1. If someone else asks for it to be constrained, then I can add a setting, but I figured start simple and see if we need more. :slight_smile:

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Is the new sandbox/inspector v2 missing animation curve editor on purpose? The v1 did have that there as a feature :kissing_face:

Inspector v2 does include Animation Curve Editor as well. Are you on an older version of Inspector v2 by chance? Here is what it should look like:

If you aren’t seeing that in Inspector in Sandbox, can you try force refreshing the page?

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Oh it seems mega hard refresh did the trick! :exploding_head: It works, sorry for trouble…

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Any plan to revisit this for the new inspector

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This seems pretty straight forward. If there is not much risk, I should be able to get it added in the next few days, otherwise after the 9.0 release in 2 weeks!

@kzhsw this is now implemented in Inspector v-2.