Hey everyone - wanted to share a couple recent updates in response to feedback in this thread:
Scene explorer entities now have colored icons, similar to Inspector v1. @Tumble-wd, @Panuchka
When there is only one pane in one of the left/right/top/bottom quadrants and therefore no tab bar with icons, the pane icon is displayed in the header. @Panuchka
@Fenk I decided to just change the controls for morph targets so the range is not constrained to the range 0-1. If someone else asks for it to be constrained, then I can add a setting, but I figured start simple and see if we need more.
This seems pretty straight forward. If there is not much risk, I should be able to get it added in the next few days, otherwise after the 9.0 release in 2 weeks!