iOS SSR not working

Hi,

I have been trying to make a glass object that reflects. I have successfully achieved in the PC however when I’m trying the exact same file in the iPad or iPhone (both 16.4.1) the object becomes invisible. The only way to see the glass object back is by disableDepthWrite = False. So, my question is how to keep the reflections on the glass material on iOS.

Here is the sample I used to test:
https://playground.babylonjs.com/#F05AND#9

From PC it is clear that blue box is reflecting on the glass object:

Some screenshots from iPad:


seems like a Safari issue :frowning: Can you report it on the Webkit bug tracker ?

cc @Evgeni_Popov

I do reproduce, I’m afraid it is yet another thing that is not correctly supported in iOS…

It does work on my Samsung Galaxy…