Can anybody else confirm that the update to iOS 15.5 released today fixed the display bug?
I can’t confirm. I have stopped updating iOS as it was creating just more bugs with each update
But if it’s true, I’d stay it’s good news and also…it’s about time
- Fixed WebGL rendering when using preserveDrawingBuffer on iOS
- Fixed a number of issues related to multisampling that were breaking a lot of WebGL content
- Fixed handling TypedArray with AllowShared to be accepted
- Fixed WEBGL_multi_draw validation
OMG. I just liked an iOS update (silly me
@sid yup it looks like it
I think so as well
Yep glow layer is working again on my updated iPhone too, even with antialiasing enabled. Hurray!