I am new in BabylonJS and I have just started experimenting with some examples.
I have a question regarding the materials. Is it possible to create materials as in Unity3D where you create a material, you set the shader and then you apply the textures ?
I need to create a material as a single file which can be applied directly to the mesh.
I need to store the materials to the mysql database and then retrieve them one by one and directly apply them to the meshes. So far I am just storing textures on the database and that works fine but instead of textures I want to store materials so I can apply the material to the mesh.
Does Babylon support such a feature to save material as a single file or is it possible to achieve this at all in a different way ?
Thank you in advance.