I am trying to make a penalty game with similar animations like FIFA. I am not expecting to build FIFA or exact same quality. My question is is it possible to make animations like goalkeeper catches the ball with procedural animations. like @Cedric s example. I have rigged 3D model and main animations like LeftBlock, JumpUp, RightJump etc. I need to add parameters for bones to these animations to show them realistic but what is the easiest way to achieve that, do i need write code for every possible body movement and postures for each bone?