Does babylonjs has something like a Matcap material? Sometimes also called: LitSphere, spherical-normal-mapping, …
like this:
thanks for babylon
Daniel
Does babylonjs has something like a Matcap material? Sometimes also called: LitSphere, spherical-normal-mapping, …
like this:
thanks for babylon
Daniel
You’ll have to do it yourself I guess.
This is a script I want to make one day, it requires some points:
Note that you can at least disable some texture channels if desired, 'could do the trick in some usecase.
Not supported yet but I’m sure that this is something that @sebavan could love writing for 4.1
Yup we could add it by default but we can already do it with the standard:
https://playground.babylonjs.com/#NGH9FM#1
Haha well played
And with normal like your example: https://playground.babylonjs.com/#NGH9FM#2
I think he was talking about a functionnality that allows quickly toogle your scene with your materials/a matcap.
I can definitely add it in the inspector if that helps
you guys are amazing.
sebavan, thanks for the demos, that is what I was looking for
I modified the playground example slightly to better demonstrate the power of matcap materials.
Here a quick test about toogling matcap