Is there an order-independent transparency implementation for Babylon.js?

Is there an OIT implementation for Babylon?

Three.js has a few of them in the community, but I’m looking to switch to Babylon for a project.

does this help : Transparency and How Meshes Are Rendered - Babylon.js Documentation ?

@jerome If that means the answer is no, then I suppose that helps know the answer! It will be nice to have OIT someday!

Unfortunately the answer is no (but facet ordering could help as @jerome mentioned)
I did not check that topic too much but this is definitely something we could think of for 4.1

Fancy opening a feature request on our repo?

Resurrecting the question because I have a need for this feature now. Has there been any progress, or is there any trick in Babylon.js that allows doing this?