Another day, another question for the Babylon.js forum
I need to put a chromatic aberration effect on a scene. However, I need that effect to be consistent, i.e. produce more or less same image in different situations (different browsers, display sizes, etc.). Currently, the effect is deeply dependant on display resolution, hardware scaling factor and also window sizes. If you look at Babylon.js Playground and resize either the code frame or the browser window, you’ll see how the color channels change their distance to each other.
Is there any way to prevent this behavior or make it more consistent?