Hi all
I would like to remove all the cubed edges from the bounding box feature to prevent it from scaling.
var gizmoManager = new BABYLON.GizmoManager(scene);
Im trying to figure it out through the
console.log(gizmoManager.gizmos.boundingBoxGizmo);
I haven’t found anything related to scaling.
Here is a playground to start with Babylon.js Playground
Any idea?
Hi @mathus1
Try this:
var gizmoManager = new BABYLON.GizmoManager(scene);
gizmoManager.boundingBoxGizmoEnabled=true;
gizmoManager.gizmos.boundingBoxGizmo.setEnabledScaling(false);
And if you don’t want the “rotate-while-drag”-behavoir, use:
gizmoManager.boundingBoxDragBehavior.rotateDraggedObject = false;
Also consider a look into the docs :
https://doc.babylonjs.com/api/classes/babylon.boundingboxgizmo#setenabledscaling
3 Likes
It worked. I appreciate your help