I’m new to Babylon and have a .gltf file that utilizes the EXT_lights_image_based extension. I want to view my scene with babylon but I’ve been unable to get it working anywhere. In the sandbox, I see my entities but the Image based lighting, and corresponding skybox, from the gltf are not applied. I’ve also tried using the previewer in vs code with the same result. Lastly I’ve tried using the code supplied here on the Blender to Gltf page (Blender to glTF - Babylon.js Documentation) to view it using an index.html file. I stringify the gltf file and am using firefox to get around the same site, local file issue. This leaves me with the following:
Do I need to register the gltf extension loader? If so, how do I do this? I’ve found examples for custom extensions, but none for built-in extensions. My assumption was since EXT_lights_image_based is supported that the image based lighting and skybox supplied by the gltf would be automatically applied to the scene. Any guidance would very helpful.