I´m totally new to web development and babylon js so please bare with me
I´m having trouble loading meshes into my AR scene, and I cant figure out why it’s not working.
I’v tried with 3d models in different formats gltf and obj, keeping them in an assets folder in my project and using SceneLoader.Append to load them in but nothing happens. I’m not seeing the console log I subscribe to the OnSuccess event either.
I’m attaching a photo of my project hierarchy and my code