Max2Babylon "Recognized image format 'image/png' does not match declared image format 'image/jpeg'."

I see different validation issues when exporting to GLB vs to GLTF.

  1. GLB error, maybe related to the generated ORM JPG?
    {
    “code”: “IMAGE_MIME_TYPE_INVALID”,
    “message”: “Recognized image format ‘image/png’ does not match declared image format ‘image/jpeg’.”,
    “severity”: 0,
    “pointer”: “/images/1”
    }

  1. GLTF error, related to the automatic naming Autodesk uses for material nodes. Maybe the exporter could escape the node names, or else find/replace the illegal space or poundsign characters?

    {
    “code”: “NON_RELATIVE_URI”,
    “message”: “Non-relative URI found: ‘./plane_basecolor_plane_transparency_alpha_Map #2138387515.png’.”,
    “severity”: 1,
    “pointer”: “/images/3/uri”
    },

Max2Babylon v20200721.1
3ds Max 2020.3

Source files and exported results:
max2babylon_plane_png.zip (237.8 KB)

Thanks for looking into this!

Pinging @Drigax