Maya Custom Attributes with Arnold?

Is it possible to export custom attributes from Maya using a Arnold material? I’ve tested using lambert and it works fine but with Arnold when I check the gltf It’s missing the “Extras” section.

Pinging @Drigax

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@mbucherre, welcome to the forum!

That sounds like a bug. I’ll see if its a simple copy+paste of our extras exporting logic.

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Thanks :slight_smile:

Fix was mostly straightforward:

I created this simple test scene to test: (40.0 KB)

And it looks like we’re properly propagating the attributes now:

Fix is going through CI now, a build should be available within the hour.

EDIT Fix is available now.

Awesome thanks!

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