Is it possible to export custom attributes from Maya using a Arnold material? I’ve tested using lambert and it works fine but with Arnold when I check the gltf It’s missing the “Extras” section.
Pinging @Drigax
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@mbucherre, welcome to the forum!
That sounds like a bug. I’ll see if its a simple copy+paste of our extras exporting logic.
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Thanks
Fix was mostly straightforward:
I created this simple test scene to test:
MayaMaterialCustomAttributes.zip (40.0 KB)
And it looks like we’re properly propagating the attributes now:
Fix is going through CI now, a build should be available within the hour.
EDIT Fix is available now.
Awesome thanks!
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