First of all, thank you for your continued attention to this issue;
I think the point of the question is not how to show it through PG;
Even if I reproduce them through PG, you can only see the following code。
import MeshWriter from 'MeshWriter'
var Writer = MeshWriter(scene, {scale:scale,defaultFont:"Arial"});
text1 = new Writer(
"中文",
{
"font-family":"myFont",
}
);
If you don’t build a Chinese font library into meshwrite by yourself, it is difficult for you to understand the problem
I did some of the above operations, and finally felt that even if I added a custom Chinese font to meshwrite, its effect was still very poor, just like the screenshot I took before.
https://forum.babylonjs.com/t/adding-a-new-font-for-meshwriter/2453