Hey everyone,
Here’s a little showcase of a prototype we (my team at Microsoft) built for our customer (Equinor) using Babylon.
Here’s a brief glimpse of the project featured at the 2022 Ignite conference: The Industrial Metaverse - YouTube
Sorry the video doesn’t show more of the app… but here’s a list of features we used in Babylon:
- Terrain generation from a greyscale heightmap Creating Ground From a Height Map | Babylon.js Documentation (babylonjs.com)
- Custom shaders for contour lines and ocean Introduction to Shaders | Babylon.js Documentation (babylonjs.com)
- Decals, using Polygon Mesh Builder | Babylon.js Documentation (babylonjs.com)
- Optimization Optimizing Your Scene | Babylon.js Documentation (babylonjs.com)
- Instancing to reduce draw calls Thin Instances | Babylon.js Documentation (babylonjs.com)
For the UI we used React.
Cheers!