Missing materials after blend file export to glb?

I have this blend file that includes materials,textures and animations

When I export it to the glb format and drag it in the Babylon sandbox the materials don’t show and instead I get they plain grey version of the mesh.

How can I fix this ?

In blender:


In sandbox:

You have to use nodes and Principled BSDF on your materials.

https://docs.blender.org/manual/en/latest/addons/io_scene_gltf2.html


(I just tweaked the Main material here)

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You are awesome. Thank you very much.