Morph target animation not exported when exporting with animations ONLY

Thanks for helping on this, @PatrickRyan.

It’s now working as expected.

Nevertheless, we have one more question in order to solve all this stuff with morphtargets in our project, this time related to shaders, but that’s the subject of this other thread, so we’re in it.

Could you please take a look at it?

Thanks for your time.

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