Hi everybody, I’m loosing my mind trying to create multiple textures from multiple cameras.
I successfully managed to create 1 dynamic texture from a camera but I cannot manage to create more than 1. I’ve tried using the MultiRenderTarget but it’s too complicated for my small brain and I cannot make it work.
When I try to create 2 of them the first one gets lost. Reading online I’ve understood that I have to add the multiRTT as a custom render target to each subcamera and not for the whole scene but I still cannot make it work.
This is the post where I think there are the info I need:
But still no success.
In my setup I have 1 main camera that shows 2 objects where I need to use 2 other cameras as textures, one on each object.
This is what I did so far:
Thanks a lot