RecastJSPlugin can return binary data via getNavmeshData().
And later the data may be loaded via buildFromNavmeshData().
Is there a way to edit it in some editor?
Adding @Cedric
Hi @Cocojambo
No, there is no way. You will have to re-bake your navmesh.
What kind of edit were you thinking of?
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Was wondering if I can add non-walkable areas manually without using transparent meshes. Or maybe manually fix possible issues in auto-generated mesh.