roland
1
Hi!
I put the navmesh editor from GitHub - isaac-mason/recast-navigation-js: JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation. online so you can easily tweak and preview you navmesh + crowd settings. You can export the generated navmesh to GLTF or to BIN.
Enjoy!
8 Likes
That’s great. You’re back.
1 Like
roland
3
Yep, finally have time to add OIT support to GRL…
2 Likes
sebavan
4
This is so coool !!! should it be in the doc ? cc @Cedric
2 Likes
Cedric
5
This is a great tool! It needs a PG to show how to load the produced navmesh binary but it should be quick. I’ll take some time tp dp it this week.
1 Like
Cedric
7
I did a quick PG that loads a binary exported from the tool. it works great!
4 Likes