We notice picking, shadows aren’t working with Tri strip data. We have all our data in Tri strips & Line strips.
Please consider other strip types too (not only Triangles) for various functionalities across Babylon.
We were looking at adopting Babylon for a CAD application instead of our current pure WebGL implementation. Such restrictions delays our intend.
We see strip type being hard-coded to Triangles at multiple places. One such is for shadows.
Our forum posts on corresponding issue:
Picking: Picking for TriangleStripDrawMode is not proper