Any ideas why the big difference between chrome and mac with generating a random grid with NME?
https://nme.babylonjs.com/#36XKLY#1
On mac we can see the random pattern start to visibly repeat and generate artifacts. Where on Windows we get a more desirable random result. Is it the random node itself, or perhaps a precision difference of the seed being fed in?
Windows:
Mac:
Probably unfortunately boils down to a driver difference here might need to ping the chromium team to understand the diff ?
Looks like it occurs on Safari as well so it must be some underlying library both Chrome and Safari use.
Creating your own “random” hash to feed the seed appears to help:
https://nme.babylonjs.com/#36XKLY#4