I am just starting with Babylon.
It would be nice to have this, when changing node material:
Save - it saves from where it was loaded or the last path
Save as - choose / override existing file
This will help to modify node material, and see the result live, on a local project.
This seems like something that should be supported natively, and maybe it is, I just don’t know.
Currently, when I press save, it downloads to Download folder, with default nodeMaterial name.