Hi everyone!
I’m crafting a cool shader for my game, that is supposed to indicate range of a weapon. At the moment it looks like this:
Unfortunately my game uses the right handed system, and I had some difficulties inserting it. I then realized that the shader seems to not work at all with right handed system turned on! The sphere should be in a correct position, but it is invisible. What gives?
Here is the PG with right handedness turned on: Babylon.js Playground
Thanks for all the help already! <3

