I have some code:
let mat = new StandardMaterial("videoMat", scene) mat.diffuseTexture = new VideoTexture(name, videoEl, scene, true, true) mat.roughness = 1 mat.emissiveColor = new Color3.White() videoPanel.material = mat
Everything is fine, it works, but the video is narrow
I would like some kind of analogue of
objectFit: cover from the css world for the babylon texture video.
Is there something similar? Or some other way to keep the aspect ratio?