VideoTexture Seam, how to fix?

Hey guys! I’m doing my first project with babylon and its been really fun! atm I have this problem:

This is the code I’m using for this

var skybox = BABYLON.MeshBuilder.CreateBox("skyBox", {size: 5000.0}, scene);

            var skyboxMaterial = new BABYLON.StandardMaterial("skyBox", scene);

            skyboxMaterial.backFaceCulling = false;

            camera.lockedTarget = skybox;

            var videoTexture = new BABYLON.VideoTexture(

                "video",

                ["room.mp4"],

                scene,

                true,

                false

            );

            videoTexture.wrapU = BABYLON.Texture.WRAP_ADDRESSMODE;

            videoTexture.wrapV = BABYLON.Texture.WRAP_ADDRESSMODE;

            videoTexture.video.crossOrigin = "anonymous";

            skyboxMaterial.reflectionTexture = videoTexture;

           skyboxMaterial.reflectionTexture.coordinatesMode =

                BABYLON.Texture.FIXED_EQUIRECTANGULAR_MIRRORED_MODE

            skyboxMaterial.diffuseColor = new BABYLON.Color3(0, 0, 0);

            skyboxMaterial.specularColor = new BABYLON.Color3(0, 0, 0);

            skybox.material = skyboxMaterial;

            scene.onBeforeRenderObservable.add(() => {

                    videoTexture.video.play();

                    if (videoTexture.video.currentTime > 97) {

                        videoTexture.video.currentTime = 67;

                    }

                });

tried different wraps and everything but the seam does not dissapear… any ideas?

pinging @raananw

Hi!

Will you be able to share the video itself? or better yet - a playground scene that produces this behaviour?

Thanks :slight_smile: