Passing reflection probe cubeTexture to shader

I’m trying to pass reflection probe cubeTexture to shaderMaterial as uniform by using


but passing cubeTexture as texture to shader causes error (no using, just passing) I want to pass it to shader. How can I do that?

Can you repro in the playground?

Is it impossible?

no it is totally OK. this is why I would love it live in the playground to understand what is your issue