I’m trying to block any events from being fired outside my pause screen with isPointerBlocker but it still seems when I’m hovering over an GUI element that’s not attached to the element with the pointer blocker it’s still being triggered, am I doing something wrong?
this.screenTitle = new PauseScreen();
this.screenTitle.isPointerBlocker = true;
As you can see the pointer is block is attached to the gui element and we’re still able to move the camera outside the UI element (Now thinking about it, I might be confused as to what the logic is) Testing it it seems it stops outside events from firing INSIDE the element, but I’m looking for the opposite.