PBR Grid Node material on animated GLB

There is a nice PBR Grid Node material - https://nme.babylonjs.com/#I4DJ9Z#6
When using it on animated GLB it looks not as I would like to :slight_smile: - https://playground.babylonjs.com/#JQLEGG#18
I assume one needs to add Bones block somewhere, but cannot figure out what to connect and where.

Heya, the trick is to use the output of the Bones block in place of the World matrix. That’s your updated world matrix. :slight_smile: