I was digging around for some Iridescence shader support in PBRMaterial and wondering if there is something built in that adheres to the gltf spec. I saw this
but cant seem to find this in the docs?
I was digging around for some Iridescence shader support in PBRMaterial and wondering if there is something built in that adheres to the gltf spec. I saw this
but cant seem to find this in the docs?
The sandbox link doesn’t seem to work for me. I suspect you’re asking a different question but have you seen this page in the docs? Making Meshes Glow | Babylon.js Documentation
There’s a good video linked to at the bottom of that page which covers glow layer, emissive PBR materials etc Node Material Glow Effects - YouTube
try this link
looking to achieve an effect like this. I believe this thread is related thus may be able to get this effect using the clearcoat IOR, tint color , thickness and F0 parameters. I am investigating…
This will be implemented soon. The GLTF group has just agreed on the default tech for it but it is not ratified yet.
Sounds good. I tried to achieve this using the clearcoat IOR/F0/thickness. Seems to sort of give me a similar effect. The other option is. custom PBRShader via NME using fresnel.
Keep us updated.
Sorry this doesn’t work for me. I see an error: Unable to load from https:%2F%2Fraw.githubusercontent.com%2FKhronosGroup%2FglTF-Sample-Models%2FPearlGoldOliveCoveredGlassDish%2F2.0%2FIridescentDishWithOlives%2FglTF%2FIridescentDishWithOlives.gltf: Not Found
… even though that file exists?
I’m using Firefox on a Mac with the same error on Chrome.
The forum app itself changes the link. it should be:
Babylon.js - IridescentDishWithOlives.gltf (babylonjs.com)
or copy paste this:
https://sandbox.babylonjs.com/?kiosk=true&assetUrl=https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/PearlGoldOliveCoveredGlassDish/2.0/IridescentDishWithOlives/glTF/IridescentDishWithOlives.gltf&cameraPosition=-0.54,0.415,-0.3&autoRotate=true&skybox=true&environment=https://assets.babylonjs.com/environments/environmentSpecular.env
@Anupam_Das hi just checking in, have you seen that the 5.0 release now has iridescence support?