Please help me, making precise mouse dragging for Havok physics meshes

Hmm I started experimenting with some ideas, but haven’t got anything very satisfying yet. Looking back at this thread however which also involves the movement of a constrained system Havok physics behaves unnatural when moving a box with a constraint - Questions - Babylon.js (babylonjs.com), it has some good information that can be applied here. Have you looked into updating the anchor’s velocity instead of its position?