The bvhFileLoader isnot included in the babylon.max.js, and I cannot find bvhFileLoader from cdnSnapshot.
I created a PR to enable bvhFIleLoader and fixed a frameRate issue. Please help.
Currently, the bvh cannot load, here is the re-produce playground:
@xuhuisheng thank you for working on this, please let me know if I can help somehow. I submitted this loader and I may forgot to add something.
I could use the BVH loader but I had to explicitly call registerBuiltInLoaders();
I hope with your changes it becomes even simpler.
Edit: I understood the problem now, I wasn’t using the CDN.
Thank you for you job. @yuripourre
I can use bvhFileLoader import bvh file and display animation. But we found three issues.
- The bvh codes are not included in distribution file.
- The frameRate is wrong, the original frame time value should be divided by one, from 0.03 calculate to 30, otherwise the animation wont play.
- The bvhFileLoader is not check the direct load’s header, it will overwrite the default ‘.babylon‘ format import.
The PR passed all the checks, now. Please reivew.
Oh, I see. I didn’t realize the bullet point 3 from the PR, thanks for fixing those.
@sebavan already approved your PR, so it should be merged soon.
@xuhuisheng Your PR was merged and the Babylon 8.23.0 has your code already.
I tried to run the playground you shared, I can see the ground but no skeleton.
Is there anything missing?
@yuripourre
I am sorry for the wrong url. Please use this playground.
2 Likes
This is amazing
thanks for sharing.