Hey!!!
Loaded my .babylon file into the sandbox and I noticed the model isn’t forming correctly. Some of the bones are apart then come together.
LOG File
Exporter version: 2.93.4, Blender version: 2.93.4
========= Conversion from Blender to Babylon.js =========
Scene settings used :
Inline textures : false
Material Type : PBR
Positions Precision : 4
Normals Precision : 3
UVs Precision : 3
Vert Color Precision: 3
Mat Weight Precision: 2
Keep Z-up r-handed : no
Texture directory : /home/mekaboo/Pictures/
Python World class constructor completed
WARNING: No active camera has been assigned, or is not in a currently enabled collection
processing begun of skeleton: Character, id: 0
processing begun of bone: mixamorig:Hips, index: 0
processing begun of bone: mixamorig:Spine, index: 1
processing begun of bone: mixamorig:Spine1, index: 2
processing begun of bone: mixamorig:Spine2, index: 3
processing begun of bone: mixamorig:Neck, index: 4
processing begun of bone: mixamorig:Head, index: 5
processing begun of bone: mixamorig:HeadTop_End, index: 6
processing begun of bone: mixamorig:LeftEye, index: 7
processing begun of bone: mixamorig:RightEye, index: 8
processing begun of bone: mixamorig:LeftShoulder, index: 9
processing begun of bone: mixamorig:LeftArm, index: 10
processing begun of bone: mixamorig:LeftForeArm, index: 11
processing begun of bone: mixamorig:LeftHand, index: 12
processing begun of bone: mixamorig:LeftHandThumb1, index: 13
processing begun of bone: mixamorig:LeftHandThumb2, index: 14
processing begun of bone: mixamorig:LeftHandThumb3, index: 15
processing begun of bone: mixamorig:LeftHandThumb4, index: 16
processing begun of bone: mixamorig:LeftHandIndex1, index: 17
processing begun of bone: mixamorig:LeftHandIndex2, index: 18
processing begun of bone: mixamorig:LeftHandIndex3, index: 19
processing begun of bone: mixamorig:LeftHandIndex4, index: 20
processing begun of bone: mixamorig:LeftHandMiddle1, index: 21
processing begun of bone: mixamorig:LeftHandMiddle2, index: 22
processing begun of bone: mixamorig:LeftHandMiddle3, index: 23
processing begun of bone: mixamorig:LeftHandMiddle4, index: 24
processing begun of bone: mixamorig:LeftHandRing1, index: 25
processing begun of bone: mixamorig:LeftHandRing2, index: 26
processing begun of bone: mixamorig:LeftHandRing3, index: 27
processing begun of bone: mixamorig:LeftHandRing4, index: 28
processing begun of bone: mixamorig:LeftHandPinky1, index: 29
processing begun of bone: mixamorig:LeftHandPinky2, index: 30
processing begun of bone: mixamorig:LeftHandPinky3, index: 31
processing begun of bone: mixamorig:LeftHandPinky4, index: 32
processing begun of bone: mixamorig:RightShoulder, index: 33
processing begun of bone: mixamorig:RightArm, index: 34
processing begun of bone: mixamorig:RightForeArm, index: 35
processing begun of bone: mixamorig:RightHand, index: 36
processing begun of bone: mixamorig:RightHandPinky1, index: 37
processing begun of bone: mixamorig:RightHandPinky2, index: 38
processing begun of bone: mixamorig:RightHandPinky3, index: 39
processing begun of bone: mixamorig:RightHandPinky4, index: 40
processing begun of bone: mixamorig:RightHandRing1, index: 41
processing begun of bone: mixamorig:RightHandRing2, index: 42
processing begun of bone: mixamorig:RightHandRing3, index: 43
processing begun of bone: mixamorig:RightHandRing4, index: 44
processing begun of bone: mixamorig:RightHandMiddle1, index: 45
processing begun of bone: mixamorig:RightHandMiddle2, index: 46
processing begun of bone: mixamorig:RightHandMiddle3, index: 47
processing begun of bone: mixamorig:RightHandMiddle4, index: 48
processing begun of bone: mixamorig:RightHandIndex1, index: 49
processing begun of bone: mixamorig:RightHandIndex2, index: 50
processing begun of bone: mixamorig:RightHandIndex3, index: 51
processing begun of bone: mixamorig:RightHandIndex4, index: 52
processing begun of bone: mixamorig:RightHandThumb1, index: 53
processing begun of bone: mixamorig:RightHandThumb2, index: 54
processing begun of bone: mixamorig:RightHandThumb3, index: 55
processing begun of bone: mixamorig:RightHandThumb4, index: 56
processing begun of bone: mixamorig:LeftUpLeg, index: 57
processing begun of bone: mixamorig:LeftLeg, index: 58
processing begun of bone: mixamorig:LeftFoot, index: 59
processing begun of bone: mixamorig:LeftToeBase, index: 60
processing begun of bone: mixamorig:LeftToe_End, index: 61
processing begun of bone: mixamorig:RightUpLeg, index: 62
processing begun of bone: mixamorig:RightLeg, index: 63
processing begun of bone: mixamorig:RightFoot, index: 64
processing begun of bone: mixamorig:RightToeBase, index: 65
processing begun of bone: mixamorig:RightToe_End, index: 66
processing action greet: in[1 - 245], out[0 - 245]
processing begun of mesh: Beta_Surface
WARNING: No materials have been assigned:
Custom split normals with tangents being used
num positions : 18939
num normals : 18939
num tangents : 75756
num uvs : 37878
num uvs2 : 0
num colors : 0
num triangles : 28272
Skeleton stats:
Total Influencers: 21069
Avg # of influencers per vertex: 1.1125
Highest # of influencers observed: 4, num vertices with this: 215
exported as 4 influencers
num skeletonWeights and skeletonIndices: 75756
processing begun of mesh: Beta_Joints
WARNING: No materials have been assigned:
Custom split normals with tangents being used
num positions : 13651
num normals : 13651
num tangents : 54604
num uvs : 27302
num uvs2 : 0
num colors : 0
num triangles : 20840
Skeleton stats:
Total Influencers: 13813
Avg # of influencers per vertex: 1.0119
Highest # of influencers observed: 4, num vertices with this: 54
exported as 4 influencers
num skeletonWeights and skeletonIndices: 54604
========= Writing of JSON file started =========
writing mesh: Beta_Surface
writing mesh: Beta_Joints
========= Writing of JSON file completed =========
========= end of processing =========
elapsed time: 1 min, 17.2685 secs
Tried to upload scene file but not being able to…sorry about that
I appreciate the help