Hi. I am BJS beginner.
I think BJS point light never affects pbr materal. Is it normal?
My (or the other’s) pbr materials have static brightness regardless of light intensity.
example:
https://www.babylonjs-playground.com/#Z1VL3V#4
Changing light intensity has no effect on object.
This is due to the default intensity of the light being in candela:
https://doc.babylonjs.com/how_to/physically_based_rendering_master#intensitymode
So at 30 of distance your intensity needs to be way stronger. You can either change the intensity mode or update the intensity:
https://www.babylonjs-playground.com/#Z1VL3V#84
1 Like
I am so appreciated!!! (silly me)
I always tested pbr & standard material simultaneouly.
I never thought light intensity should be higher because standard material looked bright!
Thank you so much. I’v been debugging it so long.
No worries, it is less than obvious do not hesitate to ask
1 Like