PostProcess shader load error on WebGPU engine

There is an issue with loading post-processing WGSL shaders in 7.21.0.

The situation is that createEffect is performed before the shader asynchronous loading is finished.

here is the reproduction:

@Deltakosh

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On it!!

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Here we are:
Fix pp logic by deltakosh · Pull Request #15443 · BabylonJS/Babylon.js (github.com)

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It was fast :smiley:

I hate when we put our community in front of bugs :slight_smile:

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7.21.1 should be live in a few minutes

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I just tested it, it’s fixed