Programatically enable Render Grid (Inspector)

is there a way to programatically open the Inspector with option Debug>Helper>Render Grid enabled?

thank you

I’m not sure if there’s a straightforward way to get a reference to the renderGridPropertyGridComponent programmatically, but if you can, this method is what the toggle switch invokes. You can also always create your own render grid as well off of the implementation:

@Deltakosh, ever control the inspector from a scene?

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You can also have a look here: Toggle grid from inspector via code

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You can ask the inspector to open on the debug tab but you cannot force the render grid to be enabled (but @Evgeni_Popov showed you an option to do it manually ;))