Reflection probe and arc camera

thanks all for support, here import 3d model is added to scene to achieve reflection on ground, am i doing anything wrong here.

it was a wrong attempt

  1. Try before loading the reflecting model.
  2. Attempt to reflect the root mesh (the root mesh is not a geometry mesh).
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having trouble in reflection, if glb file has multiple meshes,

mirrorTexture.renderList = [newMeshes[1]];

it is reflecting only one mesh.

You must add in the renderList array all the meshes you want to be reflected:

mirrorTexture.renderList = [];
mirrorTexture.renderList.push(mesh1, mesh2, ...);
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