Is reflection probe a transform/mesh node? Because we are definitely positioning reflection node and due to this I am not able to find it in the inspector window.
We require this feature since we can manually place the reflection probe.
Is reflection probe a transform/mesh node? Because we are definitely positioning reflection node and due to this I am not able to find it in the inspector window.
We require this feature since we can manually place the reflection probe.
You can find the cube texture of the probe under the Textures
entry but you can’t manipulate the ReflectionProbe
objects in the inspector for the time being.
I think it could be interesting to have it, you should create an issue for that in the Babylon repo.