The camera tilt look at water, it seems some problem with the reflection image on stretched state
My water mesh created by irregula polygon, it seems to be easy to got problem with watermaterial
A repro would still be helpful for @julien-moreau to have a look and understand whether it is a known limitation.
I had already talked about this problem about 2 years ago. it had to be looked at, Julien had talked about redoing the water material to modernize it, but that seems to have been forgotten.
Maybe @julien-moreau remember that.
Hey @Dad72 sure I remember ! Just have to find enough time.
@DWork water material has been designed to work on flat surfaces. Is your surface enough flat or totally flat? Can you share a repro in the playground so I can try to help ?
Thanks, i will keep testing
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