The camera tilt look at water, it seems some problem with the reflection image on stretched state
it would be impossible to troubleshoot without a repro ![]()
My water mesh created by irregula polygon, it seems to be easy to got problem with watermaterial
A repro would still be helpful for @julien-moreau to have a look and understand whether it is a known limitation.
I had already talked about this problem about 2 years ago. it had to be looked at, Julien had talked about redoing the water material to modernize it, but that seems to have been forgotten.
Maybe @julien-moreau remember that.
Thanks, i will keep testing
